Soo... you might remember us as Numbreaks Games. Don't worry, nobody got abducted, nothing exploded, we just liked the new name better. We also just needed a break from a couple of the projects we'd been working on, they weren't going anywhere good, and we weren't either.
So we took a step back from gamedev, wandered off, poked at some other things, recharged, and somewhere in there the new name and a slightly new direction fell into place.
Now we're back and pointing at it. Still making games. Still no idea what we're doing, but now in a good way.
This is the place now. Everything you remember is still here, just under a better name.
So here's the plan from here on out: we're starting small. Prototypes, demos, little projects we can actually ship, with the focus on releasing fast and often to rack up some experience. We've got a bigger project we're itching to make, but before we throw ourselves at it full time, we want to get our reps in, figure out what we're actually good at, and stop tripping over the same mistakes.
You'll get to follow along as it all comes together. Come hang out on Discord or Instagram, throw us your worst ideas, vote on the good ones. We actually do listen.
And to everyone who's stuck around through the name changes and the quiet stretches: thank you, genuinely.
See you in there.